A Case for Design Patterns supporting the Development of Mobile Mixed Reality Games

نویسنده

  • Richard Wetzel
چکیده

This paper proposes a design pattern language applicable to mobile mixed reality games. While on the one hand the language covers direct game mechanics and therefore game design considerations, it also aims to provide similar for other aspects of mobile mixed reality games, namely authoring, content creation, interfaces, orchestration as well as testing and logging. Eleven patterns based on these aspects are described in more detail.

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تاریخ انتشار 2013